Finally, I have been testing out lighting in 3dsmax. I want my showreel to really stand out and display my work at a high quality so I am prepared to spend some time rendering out quality lighting after I finish animation. This video demonstrates ambient occlusion using the light tracer, with the character performing some of the test poses I have been using to skin the mesh to the rig.
I now plan to spend the next 2 months animating both characters together in a range of different scenarios. I need to put in the most effort for this part as I am an animator, this is my chief skill and needs to be at a high standard. I expect to finish the project towards the end of May.